Sunday, April 6, 2014

Game Level Development Assignment Part 1 Portfolio of Reference, Concept and Planning

The requirements for this section are:

  1. 1 approved paragraph level description detailing the vision for the level 
  2. Schedule from the completed project 
  3. Collection of reference images. 
  4. 5 Layout sketches from top-down construction images. 
  5. 3 Compositional concept images 
  6. 1 Final colour rendered concept image 

1. Level Description:

Our level concept is of a subway stronghold, which would serve to be a base of operations to the player in an First person RPG style game or story based shooter.  It is set in a futuristic world where the surface is no longer habitable to human life, civilisation has collapsed to small tribal scavenger societies, who have taken over the underground subways and sewers.  The level is a stronghold base a small number of people have rigged together to provide safety from bandits and other scavengers and has enabled them to gain some level of comfort, in regards to growing food (Hydroponics), power generation (steam generator) and working transportation (Car).

2. Schedule:
Team MemberWeek 1 (17/2 - 19/2)Week 2 (24/2 - 26/2)Week 3(3/3 - 5/3)Week 4 (10/3-12/3)Week 5 (17/3-19/3)Week 6 (24/3 - 26/3)Week 7 (31/3-2/4)Week 8 (7/4 - 8/4)
Bradley CravenConceptGreyboxAsset CreationAsset CreationLightingAsset CreationEnvironment TweaksPolishing/Fly Through
Michael RiachConceptConceptAsset CreationAsset CreationAsset CreationAsset CreationAsset CreationPolishing/Fly Through
Chris BeacockConceptConceptAsset CreationAsset CreationAsset CreationAsset CreationAsset CreationPolishing/Fly Through
3. Collection of Reference Images:

Overall Level Reference Sheet:


Asset Reference Sheet:



4. 5 Layout Sketches from Top down Construction Images:


5. 3 Compositional Concept Images (Bit more than 3 but I thought I would include everything)











6.  Final colour rendered concept image
These were the more finished concept art I did for the project as Brad's Level concept was the one that we went with.







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