So I've been hard at work modeling the assets for the scene and I think I now have all the components modeled from which I will build the full models from.
Here are the Base models for the debris, The plan is to bend, break and warp these models into debris but I haven't really decided on the way I'm going to do this at this stage:
And here is the progression for the Power generation:
Steam Boiler:
Steam Turbine:
And the Capacitor Bank:
I've also (as practice) been drawing a Rocket Launcher from Borderlands 2 and I'm thinking of drawing more assets from that game, but I'll put that up in a separate post.
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