Follow my Art practice between the completion of the first year of my diploma in professional game development(art) at AIE and the commencement of the second year (and beyond!)
Thursday, March 13, 2014
Day 17 Debris Polishing and Tweaking
Yesterday I worked on finishing off my textures for the debris and then tweaking and rebaking the normals as the first bake had some streaking due to hard edges that should of been softened before the bake. Somewhere in the process I lost the metal sheet asset, and had saved over that version of the file (need to do more incremental saves!) luckily I had exported them so it will be easy enough to recover that asset.
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