Monday, March 3, 2014

Day 13 Debris Asset Zbrushing

So today I imported my base mesh assets for the debris into Zbrush and worked at adding damage and wear to the models, I'm pretty happy with the results so far, but after looking at them again there are a few things I'll need to work on tomorrow.





I've done a new background to use for these item renders, and I'd love to hear what people think of it, so feel free to leave a comment! :)

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