Thursday, March 6, 2014

Day 14 & 15 Retopo and unwrapping

Not really much to show for these two days, as I've mainly been trying to get familar with the high poly - low poly bake work flow, and for this I was using the bolt:
The low poly version still has too many polys for what it is, but I wanted to get more familar with quad draw, so I did more than was necessary as I'm going to be going back and redoing this.

On Wednesday, I spent a little time thinking about how I was going to texture the pieces, and then moved onto uv unwrapping each model.  Which I'm aiming to complete by the end of today.  

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